{"id":930,"date":"2018-08-02T02:30:21","date_gmt":"2018-08-02T02:30:21","guid":{"rendered":"http:\/\/robertwilliams.tv\/wordpress\/?page_id=930"},"modified":"2018-08-02T05:03:13","modified_gmt":"2018-08-02T05:03:13","slug":"current-demo","status":"publish","type":"page","link":"http:\/\/robertwilliams.tv\/wordpress\/?page_id=930","title":{"rendered":"Current Demo"},"content":{"rendered":"<p><center><iframe loading=\"lazy\" src=\"https:\/\/player.vimeo.com\/video\/278242750\" width=\"1280\" height=\"720\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/center><span style=\"color: #0f8aa8;\">Breakdowns:<\/span><\/p>\n<p><span style=\"color: #808080;\">The Flash<\/span><br \/>\n<span style=\"color: #808080;\">00:05-00:12<\/span><br \/>\n<span style=\"color: #808080;\">Generate and track in the glowing hand effect.<\/span><br \/>\n<span style=\"color: #808080;\">Comp in the multi-layered door animation.<\/span><br \/>\n<span style=\"color: #808080;\">Restore the original shadows to the scene.<\/span><\/p>\n<p><span style=\"color: #808080;\">American Family Insurance<\/span><br \/>\n<span style=\"color: #808080;\">00:12-00:15<\/span><br \/>\n<span style=\"color: #808080;\">Tack and comp matte painting, sandbox and garage.<\/span><br \/>\n<span style=\"color: #808080;\">Add in dust effects.<\/span><br \/>\n<span style=\"color: #808080;\">Key footage, rig removal, color correct and interactive lighting.<\/span><\/p>\n<p><span style=\"color: #808080;\">The Force Awakens<\/span><br \/>\n<span style=\"color: #808080;\">00:15-00:21<\/span><br \/>\n<span style=\"color: #808080;\">Removed BB-8\u2019s puppet rig and wires.<\/span><br \/>\n<span style=\"color: #808080;\">Tack and comp matte painting.<\/span><\/p>\n<p><span style=\"color: #808080;\">The Flash<\/span><br \/>\n<span style=\"color: #808080;\">00:21-00:25<\/span><br \/>\n<span style=\"color: #808080;\">Comp in stadium CG and parking lot matte painting.<\/span><br \/>\n<span style=\"color: #808080;\">2.5D relight stadium in nuke<\/span><br \/>\n<span style=\"color: #808080;\">Add cars along the screen right expressway.<\/span><\/p>\n<p><span style=\"color: #808080;\">Capital One<\/span><br \/>\n<span style=\"color: #808080;\">00:25-00:29<\/span><br \/>\n<span style=\"color: #808080;\">Project setup and managed in Nuke Studio.<\/span><br \/>\n<span style=\"color: #808080;\">Green screen matte generation.<\/span><br \/>\n<span style=\"color: #808080;\">Retain shadow information in the key.<\/span><br \/>\n<span style=\"color: #808080;\">Layer in additional atmospheric effects.<\/span><br \/>\n<span style=\"color: #808080;\">Maintain a consistent look across all shots.<\/span><\/p>\n<p><span style=\"color: #808080;\">Cricket Wireless<\/span><br \/>\n<span style=\"color: #808080;\">00:29-00:37<\/span><br \/>\n<span style=\"color: #808080;\">The studio was shot in 3 passes to isolate 1.) the guy at the board with his reflection, 2.) the microphone, 3.) the both lit by its self .<\/span><br \/>\n<span style=\"color: #808080;\">Added lights and screen to the console.<\/span><br \/>\n<span style=\"color: #808080;\">Multi-layered exr comp.<\/span><br \/>\n<span style=\"color: #808080;\">2.5D relight.<\/span><br \/>\n<span style=\"color: #808080;\">Maintain a consistent look across multiple shots.<\/span><\/p>\n<p><span style=\"color: #808080;\">The Man in the High Castle<\/span><br \/>\n<span style=\"color: #808080;\">00:37-00:40<\/span><br \/>\n<span style=\"color: #808080;\">Set extension in the back, top and screen right.<\/span><br \/>\n<span style=\"color: #808080;\">Removal of anything moderen. <\/span><br \/>\n<span style=\"color: #808080;\">Match rack focus for set extensions.<\/span><br \/>\n<span style=\"color: #808080;\">Matte extraction for girl.<\/span><\/p>\n<p><span style=\"color: #808080;\">Turn<\/span><br \/>\n<span style=\"color: #808080;\">00:40-00:43<\/span><br \/>\n<span style=\"color: #808080;\">Generate and track in set extension.<\/span><br \/>\n<span style=\"color: #808080;\">Green screen matte extraction and additional roto.<\/span><br \/>\n<span style=\"color: #808080;\">Match rack focus for set extensions.<\/span><\/p>\n<p><span style=\"color: #808080;\">Pheonix<\/span><br \/>\n<span style=\"color: #808080;\">00:43-00:50<\/span><br \/>\n<span style=\"color: #808080;\">Roto and key matte generation.<\/span><br \/>\n<span style=\"color: #808080;\">Multi-layer exr integration.<\/span><br \/>\n<span style=\"color: #808080;\">Added shadows to couch.<\/span><br \/>\n<span style=\"color: #808080;\">Replaced picture in background.<\/span><\/p>\n<p><span style=\"color: #808080;\">Thinner<\/span><br \/>\n<span style=\"color: #808080;\">00:50-00:56<\/span><br \/>\n<span style=\"color: #808080;\">Composite multiple shot layers (cut and whole pencils shot separately.).<\/span><br \/>\n<span style=\"color: #808080;\">Paint in burn marks.<\/span><br \/>\n<span style=\"color: #808080;\">Added bubbling paint and metal heat trail just behind laser.<\/span><br \/>\n<span style=\"color: #808080;\">Generate laser and smoke in houdini.<\/span><br \/>\n<span style=\"color: #808080;\">Optical flare in Nuke.<\/span><\/p>\n<p><span style=\"color: #808080;\">Ford<\/span><br \/>\n<span style=\"color: #808080;\">00:56-00:58<\/span><br \/>\n<span style=\"color: #808080;\">Key and roto matte generation for CG set extension.<\/span><br \/>\n<span style=\"color: #808080;\">Rig removal in the reflection.<\/span><br \/>\n<span style=\"color: #808080;\">Camera tracking.<\/span><\/p>\n<p><span style=\"color: #808080;\">The Walking Dead<\/span><br \/>\n<span style=\"color: #808080;\">00:58-01:01<\/span><br \/>\n<span style=\"color: #808080;\">Spear extension.<\/span><br \/>\n<span style=\"color: #808080;\">Generate head wound.<\/span><br \/>\n<span style=\"color: #808080;\">Comp in blood splatter.<\/span><\/p>\n<p><span style=\"color: #808080;\">Fringe<\/span><br \/>\n<span style=\"color: #808080;\">01:01-01:04<\/span><br \/>\n<span style=\"color: #808080;\">Generate and animate cracks and dust in Nuke.<\/span><br \/>\n<span style=\"color: #808080;\">Rig removal in the reflections.<\/span><br \/>\n<span style=\"color: #808080;\">Character and extra roto.<\/span><br \/>\n<span style=\"color: #808080;\">Added camera shake.<\/span><\/p>\n<p><span style=\"color: #808080;\">The Mist<\/span><br \/>\n<span style=\"color: #808080;\">01:04-01:08<\/span><br \/>\n<span style=\"color: #808080;\">Camera Tracking.<\/span><br \/>\n<span style=\"color: #808080;\">Created a 3D card system templates for the team.<\/span><br \/>\n<span style=\"color: #808080;\">Character roto.<\/span><br \/>\n<span style=\"color: #808080;\">Maintain look over multiple shots.<\/span><\/p>\n<p><span style=\"color: #808080;\">Vegas<\/span><br \/>\n<span style=\"color: #808080;\">01:08-01:14<\/span><br \/>\n<span style=\"color: #808080;\">Car Roto.<\/span><br \/>\n<span style=\"color: #808080;\">Comp in desert set extension.<\/span><br \/>\n<span style=\"color: #808080;\">Key and roto the guy on the horse.<\/span><br \/>\n<span style=\"color: #808080;\">Comp in Neon lights.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Breakdowns: The Flash 00:05-00:12 Generate and track in the glowing hand effect. Comp in the multi-layered door animation. Restore the original shadows to the scene. American Family Insurance 00:12-00:15 Tack and comp matte painting, sandbox and garage. Add in dust effects. Key footage, rig removal, color correct and interactive lighting. The Force Awakens 00:15-00:21 Removed [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":941,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-930","page","type-page","status-publish","has-post-thumbnail","hentry"],"_links":{"self":[{"href":"http:\/\/robertwilliams.tv\/wordpress\/index.php?rest_route=\/wp\/v2\/pages\/930","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/robertwilliams.tv\/wordpress\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/robertwilliams.tv\/wordpress\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/robertwilliams.tv\/wordpress\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/robertwilliams.tv\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=930"}],"version-history":[{"count":8,"href":"http:\/\/robertwilliams.tv\/wordpress\/index.php?rest_route=\/wp\/v2\/pages\/930\/revisions"}],"predecessor-version":[{"id":979,"href":"http:\/\/robertwilliams.tv\/wordpress\/index.php?rest_route=\/wp\/v2\/pages\/930\/revisions\/979"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/robertwilliams.tv\/wordpress\/index.php?rest_route=\/wp\/v2\/media\/941"}],"wp:attachment":[{"href":"http:\/\/robertwilliams.tv\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=930"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}